@startuml
sprite $chevron_circle_right [48x48/16] {
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0000000000000004CFFFFFFFFFFFFFF91000000000000000
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}


!define FA_CHEVRON_CIRCLE_RIGHT(_alias) ENTITY(rectangle,black,chevron_circle_right,_alias,FA CHEVRON_CIRCLE_RIGHT)
!define FA_CHEVRON_CIRCLE_RIGHT(_alias, _label) ENTITY(rectangle,black,chevron_circle_right,_label, _alias,FA CHEVRON_CIRCLE_RIGHT)
!define FA_CHEVRON_CIRCLE_RIGHT(_alias, _label, _shape) ENTITY(_shape,black,chevron_circle_right,_label, _alias,FA CHEVRON_CIRCLE_RIGHT)
!define FA_CHEVRON_CIRCLE_RIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,chevron_circle_right,_label, _alias,FA CHEVRON_CIRCLE_RIGHT)
skinparam folderBackgroundColor<<FA CHEVRON_CIRCLE_RIGHT>> White
@enduml